Dwarfs
Benefits
- Infravision. Dwarves can see 60 feet in the dark
- Saving throw bonus on saves vs. magicYurgain (See Table 2E)
- Saving throw bonus save vs. poison (See Table 2E)
- +1 on to-hits vs. Ogres, half-ogres, Goblins, and HobgoblinsYurgain
- Ogres, Trolls, Ogre Magi, giants, and Titans suffer a -4 to hit dwarvesYurgain
YurgainThis advantage is lost if the character has the talent Touched by Yurgain
Allowable Initial Languages
Common, dwarf, gnome, gnomeling, goblin, kobold, ogre
Racial Talents
- Detect grade or slope in passage 1-5 on 1d6
- Detect new tunnel/passage construction 1-5 on 1d6
- Detect sliding/shifting walls or rooms 1-4 on 1d6
- Detect stonework traps, pits, and deadfalls 1-3 on 1d6
- Determine approximate depth underground 1-3 on 1d6
Allowable Classes
Cleric,
Fighter,
Berserker,
Knight Errant,
Battle Mage,
Thief,
Assassin
Allowable Multi-Classes
Fighter/assassin, cleric/assassin, fighter/cleric or fighter/thief
Attribute Modifiers
+1 Constitution
-1 Charisma
-1 Comeliness
Building Point Bonus
10
Drawbacks
- Dwarves suffer a 20% chance for failure every time they use any magical item except weapons,
armor, shields, and (if the character is a thief) items that duplicate thieving abilities. This
penalty does not apply if the character is a battle mage or a cleric using a cleric item. - As a demi-human, some chosen classes are subject to Level Limits
The talent Touched by Yurgain is free. Dwarves choosing the battle mage class MUST take this
free talent.