HJfor4e #12

HJfor4e #12

Contents include: – Races & Classes: Revisited – > Analysis of HM4e Soldier – Apparatus Arcane: – > Common Sense Magic Armor (by Sean Taylor) – GM Section: – > Player Character Birthdays (by Luke German) – > Fumbles part 3: Personal / Incidents – 

HJfor4e #11

HJfor4e #11

Contents include: – Races & Classes: Revisited – > Thief Skills Revisited – > Inherited Deeds Part 3 – Revisited Businesses: Villages – Assayed Equipment: – > Special Weapons (by Bruce Carson) – GM Sections: – > Fumbles part 2: Attack Accidents & Weapon Stress 

Working towards GaryCon XIV

Working towards GaryCon XIV

Currently working on an ad swag mag for Virtual GaryCon XIV

HJfor4e #10

HJfor4e #10

Contents include: – Races & Classes: Revisited – > Place of Origin Table – Assayed Equipment: – > Over a Barrel – GM Sections: – > Fumbles part 1: Weapon Accidents – The Unexplained Chart(s) – Property Rent per Square Foot – Manors and Manses: 

HJfor4e #9

HJfor4e #9

Contents include: – Races & Classes: Revisited – > Soldier Class – Assayed Equipment: – > A Case for Lower-Priced Bows – > Short Bit on Halfling Bows – > An Affluence of Arrows – > Wooden Vessels – The Unexplained Chart(s): Trade Cargoes Chart 

HJfor4e #8

HJfor4e #8

Cover Art by Jiffy! Contents include: – Races & Classes: Gnomes Revisited – > On Druids: In Their Element (by Benjamin Pierce) – > A Gname of Gnomes (part 2) – Assayed Equipment: Drinking Vessels, part 1 – > Units of Measure – > Horn 

HJfor4e #7

HJfor4e #7

Contents include: – Races & Classes: Gnomes Revisited – > A Gname of Gnomes (part 1) – > Nine-Inch & Forest Gnomes – Skills, Talents, & Flaws: Skill Sets Revisited – The Unexplained Chart(s): Beasts of Burden (speed, carry cap, & price) – Assayed Equipment: 

HJfor4e #6

HJfor4e #6

Contents include: – Races & Classes: The Halfling Conundrum (Halflings revisited) – Manors & Manses: Halfling Agriculture – Assayed Equipment: Halfling Armor & Other Equipment – The Unexplained Chart: HM4e Reincarnation (by Michael Mars Russell) – Lairs Monstrous: GM’s Advantage – Dragons (by Mykal Antczak) 

Where do I get ideas for articles?

Where do I get ideas for articles?

Basically everywhere. I have ideas on thousands of topics in some state of development, but often a Facebook post on a particular topic spurs on development on that topic especially if I did some more research to phrase or confirm statements for my responses and 

HJfor4e #5

HJfor4e #5

Contents include: – Polearms, part 1: A Closer look at Halberds – Transportation, Part 3: Sleds, Sleighs, & Stoneboats – Mapping Mania, part 1 (Sandboxigons) – Squad Hit Matrix: 5-man – Herbalism and Poison Overhaul – A Closer Look At Dragons, Part Three – Encounter