Where do I get ideas for articles?

Where do I get ideas for articles?

Basically everywhere. I have ideas on thousands of topics in some state of development, but often a Facebook post on a particular topic spurs on development on that topic especially if I did some more research to phrase or confirm statements for my responses and 

HJfor4e #5

HJfor4e #5

Contents include: – Polearms, part 1: A Closer look at Halberds – Transportation, Part 3: Sleds, Sleighs, & Stoneboats – Mapping Mania, part 1 (Sandboxigons) – Squad Hit Matrix: 5-man – Herbalism and Poison Overhaul – A Closer Look At Dragons, Part Three – Encounter 

Spears & Pole Arms: The Main Battlefield Weapons

Spears & Pole Arms: The Main Battlefield Weapons

In playing tabletop role-playing games I notice that few people, other than myself and a friend of mine, ever take pole arms. This is odd since spear of various types dominated most of human history. Greek hoplites used spear, the Macedonian phalanx used long spears 

HJfor4e #4 is released

HJfor4e #4 is released

Contents include: Warlock MU subclass for HM4e Assayed Equipment – Back & Shoulder Packs – Bundles & Bedrolls – RBI Spell Components-part 3 A Closer Look At Dragons, Part Two

HJfor4e #3

HJfor4e #3

It is up, and has the first part of an article written by our late friend Mykal Antczak

Lykam’s Monsters

Lykam’s Monsters

Lykam’s First Monster Hunting Guide is an A-Z combination monster book & coloring book fully compatible with HM4e*. When three of us friends decided to create a derivative work of HM4e* we knew we needed a really basic player book, a simple starting monster book, 

Medieval Storage

Medieval Storage

One question that may come to mind is “where would medieval people store things like food?” Well, the answer did not change all that much until the 20th century when electricity allowed for cold storage, and even now it still is not that different except 

Encounter Chart Generator

Encounter Chart Generator

Version 1.0 of the Encounter chart generator is complete and functional. Those with GM level access can try it out and feel free to comment about possible improvements or changes. What additional capabilities would you like to see? Try it Here: Creature Encounter Generator Additionally: 

ARGH will be at Epic Quest Virtual Convention!

ARGH will be at Epic Quest Virtual Convention!

Hello all, Epic Quest Virtual Convention is on for May 16th & 17th! The Dwarf will be volunteering at the convention. Event registration through Consilium Home

Why are Cities where they are?

Why are Cities where they are?

In medieval times most goods moved by boats or ships. A key component of where cities were located was the point at which ships could no longer easily sail upriver and goods had to be transferred to boats. When discussing oceans & rivers this point